3D Graphics and Animation Minor
The undergraduate minor in 3D Graphics and Animation enables students to design, model, texture, animate, light, and render 3D computer animated creatures, characters, props, scenery, and artifacts. Students learn the process from preproduction, to production, to postproduction for films, videogames, environments, motion graphics, commercial graphics, visual stories, scientific simulation, 3D printing, and virtual and augmented reality. Students develop production quality projects with advanced aesthetics using the entire 3D production pipeline.
Plan of Study
Prerequisite
The minor requires knowledge of Adobe Photoshop, which may be demonstrated by test, portfolio, credential, or by taking a course that covers Photoshop, such as NEWM N102 Digital Media Imagery.
Required Courses (15 cr.)
- NEWM N243 Introduction to 3D (3 cr.)
- NEWM N341 Lighting and Materials (3 cr.)
- NEWM N343 Hard Surface 3D Modeling (3 cr.)
- NEWM N345 Organic Modeling and Texturing (3 cr.)
- and choose one:
- NEWM N342 3D Animation (3 cr.) or
- NEWM-N340 Motion Graphics (3 cr.)
Students must earn a C- or higher in each course to graduate with the 3D Graphics and Animation minor.
Admissions and Advising
The minor is open to IU Indianapolis students in any major except Media Arts and Science. Media Arts and Science students may pursue the 3D Graphics and Animation specialization instead.
Last updated: 3/2024